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	<title>Comments on: SpriteGrabber &#8211; Photoshop Scripting for Game Development</title>
	<atom:link href="http://richardjdare.com/blog/2009/06/spritegrabber-photoshop-scripting-for-game-development/feed/" rel="self" type="application/rss+xml" />
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	<description>Games, Ideas, Imagination</description>
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	<item>
		<title>By: admin</title>
		<link>http://richardjdare.com/blog/2009/06/spritegrabber-photoshop-scripting-for-game-development/#comment-14417</link>
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Thu, 15 Mar 2012 23:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://richardjdare.com/blog/?p=25#comment-14417</guid>
		<description><![CDATA[I&#039;ve updated Spritegrabber to v0.5. This includes Pestilence&#039;s bug fix and a few other things from my development version.

It should handle multi-layered images and images with background layers much better now.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve updated Spritegrabber to v0.5. This includes Pestilence&#8217;s bug fix and a few other things from my development version.</p>
<p>It should handle multi-layered images and images with background layers much better now.</p>
]]></content:encoded>
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	<item>
		<title>By: admin</title>
		<link>http://richardjdare.com/blog/2009/06/spritegrabber-photoshop-scripting-for-game-development/#comment-14339</link>
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 18:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://richardjdare.com/blog/?p=25#comment-14339</guid>
		<description><![CDATA[Thanks Pestilence. Spritegrabber is well overdue an update. My development/hacking version has a few more fixes. I&#039;ll do an update as soon as I can.

Eventually, spritegrabber will be integrated into the next version of Atlasmaker, whenever I can get time to finish it..]]></description>
		<content:encoded><![CDATA[<p>Thanks Pestilence. Spritegrabber is well overdue an update. My development/hacking version has a few more fixes. I&#8217;ll do an update as soon as I can.</p>
<p>Eventually, spritegrabber will be integrated into the next version of Atlasmaker, whenever I can get time to finish it..</p>
]]></content:encoded>
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	<item>
		<title>By: Pestilence</title>
		<link>http://richardjdare.com/blog/2009/06/spritegrabber-photoshop-scripting-for-game-development/#comment-14336</link>
		<dc:creator><![CDATA[Pestilence]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 15:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://richardjdare.com/blog/?p=25#comment-14336</guid>
		<description><![CDATA[Hey. I noticed a bug in the script. function createSingleSheet line 319

var posX = x * spriteWidth;
var posY = y * spriteWidth;

replace

var posX = x * spriteWidth;
var posY = y * spriteHeight;]]></description>
		<content:encoded><![CDATA[<p>Hey. I noticed a bug in the script. function createSingleSheet line 319</p>
<p>var posX = x * spriteWidth;<br />
var posY = y * spriteWidth;</p>
<p>replace</p>
<p>var posX = x * spriteWidth;<br />
var posY = y * spriteHeight;</p>
]]></content:encoded>
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	<item>
		<title>By: admin</title>
		<link>http://richardjdare.com/blog/2009/06/spritegrabber-photoshop-scripting-for-game-development/#comment-276</link>
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Tue, 01 Dec 2009 21:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://richardjdare.com/blog/?p=25#comment-276</guid>
		<description><![CDATA[Spritegrabber has been updated to v0.3 I have included all the relevant bug fixes from AtlasMaker.]]></description>
		<content:encoded><![CDATA[<p>Spritegrabber has been updated to v0.3 I have included all the relevant bug fixes from AtlasMaker.</p>
]]></content:encoded>
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