programming

bb2-mode – Edit Blitz Basic II code in Emacs

May 22, 2017 0 Comments

For the past couple of months I’ve been messing about with some retro-programming, working on a little game in Blitz Basic II for the Commodore.

Making a heat map effect for Toxin

June 20, 2013 0 Comments

As you might already know my forthcoming iOS game, Toxin involves shooting rapidly dividing toxic cells which eventually fill the playfield or burst to spawn.

Programming Toxin – Part One

October 19, 2012 0 Comments

Over the next few posts I want to write a bit about how my first iPhone game, Toxin, is being developed. Although I’ve been programming.

Toxin – Coming Soon

June 10, 2011 0 Comments

This is the titlescreen of Toxin, my first iPhone game. It was only supposed to be a warm-up; a short project to help me get.

Getting the size of a PNG without loading it

October 9, 2010 1 Comment

My current iPhone game (more info coming soon, I promise!) has a resource system that allows me to load texture maps when I need them.