Writing on Games Design

Games and the Imagination

This series of articles explores video games from the perspective of Jungian psychology.

Download all four parts as a single pdf

Published in four parts on Gamedev.net in 2004

  1. The Primacy of the Imagination
  2. Approaching the Imagination
  3. The Game As Quest
  4. Integrating the Imagination

The Yin and Yang of Games: Code and Content
Written in 1999, published on Gamedev.net in 2001

Design and Content Creation

These articles are all featured in the book, “Design and Content Creation, a Gamedev.net Collection”.

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