Nearly everyone who asks me about game development will begin with the question, “How do you create levels?” The main way of going about it.
Over the next few posts I want to write a bit about how my first iPhone game, Toxin, is being developed. Although I’ve been programming.
Its time to introduce my forthcoming game, Toxin! It’s my first game since 2003, and has been in development for erm, *too long*. I can’t.