AtlasMaker 0.7 – Make Texture Atlases in Photoshop

November 24, 2012 63 Comments

August 2016 Update: AtlasMaker is now on Github: https://github.com/richardjdare/Atlasmaker In game development it is common to have hundreds if not thousands of texture maps and animation.

Toxin – Creating sprites in Processing

November 18, 2012 0 Comments

One of the most powerful graphical tools I am using to make Toxin is Processing, a Java based platform used to create generative art. Processing.

Games and the Imagination – now on PDF

November 11, 2012 0 Comments

I’ve added a pdf version of my 2004 article series Games and the Imagination to the writing page. I still get people asking for it.

Toxin Graphics – Introduction

November 3, 2012 0 Comments

It has taken me a long time and a lot of experimentation to get the graphics right for Toxin. When I began, I didn’t really.