photoshop scripting

Toxin – Advanced Sprite Techniques

March 24, 2013 0 Comments

Creating good looking graphics for an abstract game like Toxin is harder than it first appears. Not only are your images stripped bare of most signifying.

The Next Photoshop

February 24, 2013 0 Comments

If you’ve read this blog for very long you’ll know that I am a big fan of Photoshop scripting and procedural graphics. Toxin, the iPhone.

AtlasMaker 0.7 – Make Texture Atlases in Photoshop

November 24, 2012 63 Comments

August 2016 Update: AtlasMaker is now on Github: https://github.com/richardjdare/Atlasmaker In game development it is common to have hundreds if not thousands of texture maps and animation.

SpriteGrabber – Photoshop Scripting for Game Development

June 9, 2009 4 Comments

One of the most common and tedious tasks in 2D game development is making sprite sheets from dozens or often hundreds of individual image files..